Never regret. If it’s
good, it’s wonderful. If it’s bad, it’s experience.
Victoria Holt
As is my wont (Hey, it’s my blog after
all!) every once in a while I stop in between projects and ruminate about what
I’ve seen and learnt in Second Life (SL) as I’ve wandered about. And, at the risk of becoming overly self-centered,
there’s a lot to think about. Especially
around the question of whether or not the promise of SL has been
fulfilled.
I always come back to the diversity of
SL. The many different types of
residents inworld, what they do, and how they do it never ceases to amaze me. I
freely admit to first coming onto the grid expecting it be populated by an
overly technical group of geeks building whatever they took a fancy to. Yes, there is certainly that group inworld
but there are many others too.
The social aspects of SL took me by
surprise. People had come inworld,
overcome the hurdles (more about these later), and staked out communities on
this virtual frontier. Many of these
were drawn by the social aspects of SL.
Others by the creative opportunities.
People come together to socialize but also for other
personal reasons such helping one another.
People go to concerts, create new art forms which can only exist
inworld, and are reinventing the literary salon. Don’t let me forget that old cultural
standard, the magazine.
With communities and socialization
comes bad behavior and, unfortunately, SL has it. Glorf Bulmer and Lindal Kidd have recently
blogged about some of the behaviors they have encountered recently. I regret
this type of conduct inworld as much as I do in RL but I do find this a
reassurance of the vibrancy of life inworld.
(Glorf will kill me for writing this.)
Another interesting observation I’ve
made is how these communities can either parallel Real Life (RL) interests and
communities or be completely stand alone in SL.
The BDSM communities come to mind for the
former and vampires for the latter. (If there are any RL vampire communities
co-locating in and I’ve missed you, I apologize and want to meet you.) And,
these are only a couple of examples.
Other things I’ve noticed in SL are
that there is a lot to see and I haven’t even begun to scratch the surface of
it all. (Although with sims shutting
down I do worry this may not be as much of a problem longer term. Sorry, bad
joke.)
I have noticed that things change fast
inworld. Some of the groups whom I first
met when I began blogging I’m now told are no longer as cohesive as they once were. Good friends have quietly winked out never to
be heard from again. Some of the more
poignant blogs I’ve read have been about friends lamenting the disappearance of
those whom they’ve been close to and have never come back. A real sense of loss can be felt by the
survivors and I may run the risk of sounding trite here but the not knowing
what happened really bothers them.
Of course, there’s the more
traditional break up of a relationship where both parties are inworld and don’t
want to know where the other is. The
anonymity of SL relationships plays an important role here. Myself, I always take at face value how a
resident presents herself or himself. One
could drive oneself nuts trying to figure out who is really behind an avatar
really is. I’ve always been suspicious
that many avatars whom I meet inworld are fronts for nineteen year old
unemployed community college drop-outs who live in their parents’ basements in
suburbs of Detroit. Yet, I’m always told
by my inworld friends to remember that there is a real person with real
feelings behind that avatar.
Finally, while I find a lot of repetitive
“me too-ism” inworld in some creators’ work there is still much original
work. The recent addition of mesh
technology in SL has fueled a creative revolution in my humble opinion.
All of this has got me thinking about
the promise of SL versus the reality especially when measured against Facebook (FB). In RL, when I
mention SL these days, many are surprised that I’m still here. Most had avatars or still do, they just
haven’t returned in years.
When I inquire as to why they haven’t
returned, the infamous hurdles are raised.
They say that getting set up was a hassle and when they finally got an
avatar going they couldn’t find a lot to do.
I remember one RL colleague at work, whom I convinced to join me in an
effort to explore SL’s potential for RL meetings, was just sitting at a bus
stop somewhere inworld when I found him. He didn’t know what to do and couldn’t
find anything to do. Those who hung
around a little longer complain of poor system performance and frequent
crashes.
FB, on the other hand, seems to have
fewer barriers to entry and I’ve met too many people in RL who have told me
that they’re grandparents even use it.
FB permits a few tasks to be done but does them well. Their simple games and the ease with which
developers can create applications only helps.
FB’s business friendly approach seems to have helped people make some
serious RL money. (Unlike their recent
IPO!)
Are there alternatives to SL? There are other virtual worlds but I’m not
sure how successful they’ve been. Based
on a recent post in Wagner James Au’s
blog, New World Notes, until the recent technologies, smart phone and tablet
mobility being the most notable, are absorbed, not a lot may be happening in
virtual worlds for a while. (Although an
even more recent post on his blog gives
hope for the future.)
So where do we go from here? I’m not sure.
SL has a niche, although admittedly, it’s getting smaller. Social media like FB and Twitter have large
followings but will they last? Everyone
remember the AOL and Yahoo portals?
Anyone still really using them? I
don’t expect any new virtual world competitors to arise until the technology
shakes out.
SL can continue to hold on for a
while. Although, if paying customers continue to decline and the platform’s
performance issues get worse then things could spiral out of control. Remember the SL architecture is almost ten
years old and most, if not all, of its creators are long gone.
I’ll continue my travels across the
grid and bring my stories back to my readers for as long as there is a grid.
One thing I’m certain of is that as long as the grid is still there, I won’t be
lacking for things to write about!
As always, I’m grateful to all for their
kindness and time in stopping to talk with a stranger who was passing through
their lives.
I welcome feedback from readers, please
either comment on my blog or e-mail me at webspelunker@gmail.com .
If you would like to read about my other adventures in Second Life please click here.
If you would like to read about my other adventures in Second Life please click here.
1 comment:
Well, as you might imagine, I started writing a comment on this one, and it turned into a small essay, and now it's on *my* blog.
(And I'm not going to kill you! If all the idiots were gone from SL, it'd be effectively empty... the odd twerp is the price we pay for vitality.)
Post a Comment