Kojiro Tomita
In an earlier story, I
wrote about a Second Life (SL) amateur photographer and
friend of mine, Hitomi
Tamatzui, and her gallery, Seductions
by Hitomi.
Hitomi
told me about her inworld partner, Anima. They are “very, very good”
friends as she puts it and share a passion for similar subjects. Anima is also her mentor in photography and
has helped her to develop (Hitomi intends no pun.) her photographic and
artistic abilities. Anima resides in
Germany and has quite a history in photography but is not a professional. Besides being a photographer, he is a painter
and video creator inworld. Hitomi
describes his work as brilliant.
Hitomi
and Anima maintain a gallery not far from Seductions by Hitomi where they exhibit both of
their works. Anima also has an eight
story art museum, Doors
Gallery, where he exhibits many of his pieces in
addition to some of Anima’s work.
I
had visited both locations and am very impressed with the breadth and scope of
Anima’s work. Unlike Hitomi who stays
focused on nature and nudes, he has a variety of subjects and mediums. Anima’s work includes eight floors of
paintings, photographs, and videos. Most
of which had originally been created in Real Life (RL) before being transported
to SL. This is in contrast with Hitomi
whose works are sourced from both.
Anima
believes that SL and RL are not separable but important differences exist
between them. I feel his work is his
attempt to call attention to these differences.
He has been inworld since 2007 and views his current avatar not as an
alt but as a reincarnation, a consequence, or a metamorphosis.
When
I last wrote about Anima and Hitomi, I indicated that I hoped to have an
interview with Anima and to be able to show some of his work in this blog. Thanks to Hitomi, I was able to arrange a
meeting with both of them and received a personal tour of Doors.
Between
meeting with Anima and looking at his work, I have a lot of material. So, in order not to overwhelm my readers and
to do full justice to Anima and his work, I’m breaking this story into two
parts. The first, this one, will give
Anima’s background and talk about his approach to his work. The second, scheduled to be posted one week after
the first, will be about his work at Doors and will be based on a tour as the
gallery is as much a part of his work as are the individual works of art.
Hitomi
and I meet Anima in front of Doors for our interview. He’s dressed in a bohemian fashion (which is
even easier to do in SL than RL) which I suspect is an occupational hazard of
being an artist. After exchanging
greetings and figuring out how to exchange handshakes in SL (Hitomi cheats, she
just hugs everybody.) we begin our
interview.
When
I say that I’m impressed with his work, Anima replies that is the effect he is
looking for, that someone is touched by what he intended. He views his work as a connection of mind by
art. Anima suffers when he creates art
and doesn’t get a reaction from an audience.
He doesn’t want to sound narcisstic but indicates that the audience
reaction is the only way to bring life into art.
Anima
turns the tables on me by asking me whether I find answers or questions in the
pictures in the gallery. He says he asks
me because he loves to get questions from art, not finished concepts but
openings to one’s own thoughts and feelings.
For
Anima, art is a connection to the audience.
Hitomi
adds that Anima has not only created his artwork but built the museum housing
them as well. The artistic themes are
complemented by the exhibit design.
Anima explains that this was the matching of shape and content.
This
is where the three of us enter the gallery and begin to review Anima’s
artwork. This is where I’ll pick up in
the next story. Stay tuned!
In
the interim, I encourage everyone who has the time to drop by Seductions by
Hitomi and the Doors Gallery to view her and Anima’s work. Also, please patronize these artists if
you’re in the market for pieces for your inworld home. Supporting SL artists and merchants helps all
of us.
I’ve
included a few pictures of Anima and Hitomi along with a few shots of the
gallery itself to serve as a teaser for the next part!
I
would like to thank Hitomi again for arranging our meeting for Anima and to
Anima for making himself available for our interview.
As always, I’m grateful to
all for their kindness and time in stopping to talk with a stranger who was
passing through their lives.
I welcome feedback from
readers, please either comment on my blog or
e-mail me at webspelunker@gmail.com
.
If you would like to read about my other adventures in Second Life please click here.
If you would like to read about my other adventures in Second Life please click here.
Photo No. 1 Anima
Photo No. 3 Anima
and Hitomi (with permission of Anima)
Photo No. 4 Area
in Front of Doors Gallery Main Entrance
Photo No. 5 Exhibits
Brochure
Photo No. 6 Short
Film Poster
Photo No. 7 Doors
Gallery Main Lobby
Photo No, 10Tree
in Front of Doors Gallery
3 comments:
1) I still find flying/teleporting easier than walking. I wonder how I will easily be able to navigate the art galleries.
2) I tried finding you in SL, but Search for webspelunker did not work.
I don't know if I get you right, but if you mean the Doors-Museum: you cannot fly inside of the Museum ... you need to walk or use the internal teleporting system, which teleports you to every floor inside the building. You can also not fly at the complete Hotel Chelsea area and have to walk to navigate the art galleries there.
I'll include instructions for navigating Doors in Part II.
In SL, my full name is webspelunker Ghostraven.
Thanks for reading!
TC
web
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