The ending is not yet written.
Yeesha
Since I began writing about life in
Second Life (SL), please pardon the pun, I’ve read several books about SL and
many blogs. Many people are writing about virtual worlds. So when a
Real Life (RL) author reached out to me recently to talk about my recent blog
on pirates I was pretty excited. After all, I’m still trying
to figure out who’s reading my blog besides a group of loyal followers.
(And, no, I don’t pay any of them!) Meeting a real author is a big deal
for me. Meeting a real author who is doing serious research in virtual
worlds is an even bigger deal for me. (Don’t worry, I didn’t embarrass
myself. At least I don’t think too badly.)
The author was Celia Pearce of Georgia
Institute of Technology where she is an Associate
Professor of Digital Media. In SL she is known as Artemesia Sandgrain.
She is the author of several papers and books. I have recently completed
her Communities
of Play,
an account of a group of
virtual world residents who attempt to stay together as a community as their
home world is shut down around them. How these people migrate across the
Metaverse, keep their identity and ultimately meet in Real Life is a very interesting
tale of how RL and virtual worlds are beginning to merge together in some
ways. Celia’s views on virtual worlds and the emergence of group
identities is also well worth reading the book for.
Recently, Celia with three other
authors, Tom Boellstorff, Bonnie Nardi, and T.
L. Taylor coauthored a book on the use of ethnographic tools and
techniques in the study of virtual worlds. All had written full length
ethnographies about virtual worlds. The book’s title is Ethnography
and Virtual Worlds: A Handbook of Method (Princeton 2012). The book has
recently been published and is sitting on my virtual stack to be read later
this year. (Yes, I know the year is ending fast.)
Celia was kind enough to introduce me
to Tom, known as Tom Bukowski
in SL, and they both agreed to meet me for an interview about their recent
book. Tom is an anthropologist at the University of California, Irvine.
Among his published works is Coming
of Age in Second Life which is his account of his two years
of study of residents in SL. This is another book which I’ve read and can
recommend.
We all agree to meet in SL at Morgan Straits, a pirate sim where
Celia operates a field station. At the appointed time we meet. Tom
is dressed in the casual attire of a college professor. Celia is dressed
as a pirate complete with eye patch. The room we meet in is well
appointed with eclectic pirate
spoils. Unfortunately, a sea battle is underway and chat is getting
killed by lag. (I think someone is trying to recreate the Battle of
Trafalgar.) Celia recommends relocating to another field station of hers
in Virtual Harlem. We teleport over and our lag problems are a thing of
the past.
Since Celia has to get to a class
after our interview, I start with my questions. First, why did they write
this book?
Celia replies that since all four
authors had already written full length ethnographies, they had noticed in
their travels that a lot of people wanted to do ethnographies of virtual worlds
and needs some help. They also noticed a lot of people were doing
research they “claimed” was ethnography which really wasn’t. The four
authors got together initially with the idea of writing a collection of essays
by themselves and with others. But then they figured they had enough to say on the topic among
themselves that they could author a single book.
My next question relates to their
earlier books when I got the sense that some academics dismiss this as a field
of study and I ask if this influenced them.
Tom says it did to some degree.
He finds the academic reception strange. It
reminds him a bit of his ethnographic research on gay and lesbian
Indonesians in the 1990s and 2000s for his first two books. He
and colleagues doing similar research found there to be
interest in the work, but also doubts if it was a valid topic, and many
researchers did (and still do) have trouble getting jobs. So it's striking to
him that ethnographic research on virtual worlds can also sometimes
be seen as threatening, but also attractive to many
scholars (especially, but not only, junior ones) because it draws in
students and it is interesting stuff.
As proof, Tom says that his books on
SL have sold more than his books on his studies in Indonesia. He laughingly
adds not because they are any better. He likes them all!
Tom adds there is some fear and
dismissal of ethnography especially around virtual worlds. Even in the communities of people
doing technology studies, there is sometimes a tendency to see such work as
valid only when it shows a connection to "real life," without really
thinking through the many ways there can be "connections" in indirect
but powerful ways, and when the things that happen online are also
"real."
Celia says Tom has a good point but
feels it has gotten a lot better. When she started doing game studies in
the late 1990’s it was “the medium that dare not speak its name.”
Celia continues by noting an even
bigger problem with the marginalization of ethnography itself which is that quantitative
methods are in vogue right now. Cultural domain expertise is not valued
by many
"quants" (her term) who believe that everything can be
translated into numbers. However, she points out, cultural interpretation is
required even to analyze back-end server data.
I ask if they are doing studies of
virtual worlds to validate their positions on qualitative studies or are they
starting from virtual worlds and realizing the lack of respect. Tom
replies that it’s both but believes it really started from people asking “how
do you do it?” and wanting to use the four authors’ experiences to explain the
basics of ethnographic research in virtual worlds, which he hopes is useful for
people doing other stuff too.
My last question to Celia and Tom: Is
there another book in the offing? Celia says they are going to do some
papers. I’m surprised to learn that people really want to know about how
the book was written. The four authors were all over the world and used
Google Documents to collaborate. Tom says that unbelievably they wrote
this book as one voice. No one can claim ownership of a chapter or
sentence. Tom jokingly refers to the hive mind book. (I’m thinking
more of the Borg.) They all own them. We may be hearing from the authors
on this topic before long.
Celia and Tom have to leave to meet
with their students so I make my good byes and head home.
This interview has been interesting
for me for several reasons. First, I met two people who move between
virtual worlds like SL and RL easily. Their identities are known to
all. Second, Celia, Tom, and their coauthors are bringing real world
social studies methodologies into virtual worlds and coming back out with
results. The lessons learned are applicable to RL and not just virtual
worlds.
I’ve been writing about communities
since I’ve been inworld and I’m learning that these communities are more than
just a collection of individuals who don’t have anything else better to
do. Celia’s, Tom’s, and their colleagues' work points to something more happening out
there.
For all those looking to better
understand how communities are developing in virtual worlds, I recommend that
you read Celia’s and Tom’s books. Better yet, if you can afford to do so,
please buy them!
I want to thank Celia and Tom for
their time and cooperation and I hope to see more work from them about SL and
the other virtual worlds that make up the Metaverse.
As always, I’m grateful to all for
their kindness and time in stopping to talk with a stranger who was passing
through their lives.
I welcome feedback from
readers, please either comment on my blog or
e-mail me at webspelunker@gmail.com .
If you would like to read about my other adventures in Second Life please click here.
If you would like to read about my other adventures in Second Life please click here.
Photo
No. 1 Celia
Pearce (Artemesia Sandgrain)
Photo
No. 2 Tom
Boellstorf (Tom Bukowski)
2 comments:
I think that what you posted made a great deal of sense.
But, what about this? what if you added a little information?
I am not saying your information isn't good, but what if you added a headline that grabbed a person's attention?
I mean "Among the Writers!" is kinda plain. You might
glance at Yahoo's front page and note how they create
news headlines to grab viewers to click. You might add a video or a picture or two to
get readers excited about what you've written. In
my opinion, it would make your posts a little
livelier.
Here is my page Christoper
Thank you for your feedback!
I'll be overhauling my blog in the New Year and incorporate your suggestions into my work.
Appreciate your reading and commenting!
Happy Holidays!
TC
web
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